1st International Workshop on Affective Software Engineering (WASE'16)
Gdansk, Poland, 11 - 14 September, 2016
In the field of Software Engineering technical and managerial issues have been thoroughly covered in numerous studies. However, software development depends also significantly on personal capabilities of involved people. It also requires intensive cooperation among individuals with different personalities. Therefore, factors such as mood, emotions,fatigue or emotional intelligence may have a significant impact on information technology projects.
Therefore interest in the role of the human factors in the processes of software development is growing. However, the research is focused mainly on Human-Computer Interaction (user perspective). Recent years brought new insights to apply the knowledge on human emotions in IT project management and software engineering.
The aim of the workshop is to share knowledge about the role and the impact of the human factors in the software development process and to promote affective computing methods applications in the field of software engineering. Workshop welcomes submissions on social aspects of software development and design, as well as methods and tools development for affect recognition, interpretation and expression for software engineering.
- Affective aspects of software engineering
- Affect-oriented project management methods
- Software developers motivation methods and techniques
- Risks arising from the human factors in software development
- Influence of emotional states on IT projects
- Human-human interaction in software development process
- Monitoring the emotions of the IT project stakeholders
- Architecture's patterns and models for affective systems
- Affect-awareness in intelligent systems
- Mechanisms for affect-aware control
- User affect interpretation and analysis
- Usability and user experience evaluations based on emotion analysis
- Affective patterns, stereotypes and interventions
- Authors should submit draft papers (as Postscript, PDF or MSWord file).
- The total length of a paper should not exceed 10 pages IEEE style (including tables, figures and references). IEEE style templates are available here.
- Papers will be refereed and accepted on the basis of their scientific merit and relevance to the workshop.
- Preprints containing accepted papers will be published on a USB memory stick provided to the FedCSIS participants.
- Only papers presented at the conference will be published in Conference Proceedings and submitted for inclusion in the IEEE Xplore® database.
- Conference proceedings will be published in a volume with ISBN, ISSN and DOI numbers and posted at the conference WWW site.
- Conference proceedings will be indexed in BazEkon and submitted for indexation in: Thomson Reuters - Conference Proceedings Citation Index, SciVerse Scopus, Inspec, Index Copernicus, DBLP Computer Science Bibliography and Google Scholar
- Extended versions of selected papers presented during the conference will be published as Special Issue(s).
- Organizers reserve right to move accepted papers between FedCSIS events.